Graveyard Keeper 2 — Crit Pick hub title card
Graveyard Keeper 2

Graveyard Keeper 2: run the graveyard, then take back the Town

Graveyard Keeper 2 is the sequel to Lazy Bear Games’ medieval cemetery sim, published again by tinyBuild. It came out on 22 September 2026 for PC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch and Nintendo Switch 2, at $24.99 on Steam. You still run a graveyard, but this time you are the Grand Inquisitor, and the job now includes rebuilding a zombie-infested Town, automating production with undead workers and leading a zombie army into street battles. If you played the free demo released on 14 September, your save carries over.

#management#automation#singleplayer#darkhumour
Last updated: 28 September 2026
Latest

Newest Graveyard Keeper 2 news

22 Sep 2026
Released
$24.99
Regular Steam price
3–4 h
Demo length, save carries over
4,000+
Zombies laid to rest

This page is the reference sheet for the game: what it is, what changed from the original, how the Town, the combat and the zombie workforce fit together, where you can play it and what it asks of your PC. It is written for someone deciding whether to pick it up now that it is out. Everything on it comes from the Steam store page, the developer’s own devlogs on Steam and tinyBuild’s press releases.

The game

What Graveyard Keeper 2 is

A management sim with a dark sense of humour and a very long to-do list. Steam files it under adventure, RPG and simulation. Its own pitch calls it “the most inaccurate medieval cemetery sim”, the sequel to “the original, unhinged classic”, and promises that you will lead your undead army into battle to save the realm from a zombie apocalypse and turn the zombie problem into a thriving business. You are the Keeper again, now the Grand Inquisitor, with a house, a church and a graveyard handed to you and, next door, the Town the first game never let you into.

The loop keeps the original’s shape. You manage your own medieval graveyard, bury the dead, harvest flora, fauna and human remains, craft, research the Tech Tree and, in the developer’s words, turn the dead into pure profit. What sits on top of it is new: a Town to reclaim district by district, a combat layer with towers and barricades, and a production chain run by zombies. tinyBuild’s feature list still names fishing, trading and character customisation alongside all of that.

Graveyard Keeper 2 is single-player. Steam lists it as single-player only, with full controller support and Steam Cloud saves.

The developer’s launch post on Steam sums up the job in a few orders: rebuild, fortify and defend the Town, automate production, lead an undead army, and keep the graveyard looking good.

Sequel changes

What is new in the gameplay compared with the first game

Lazy Bear says it wanted to keep everything people loved about the original, and a few things they hated, while bringing something fresh and opening up a much larger part of the world. The changes that matter most, from the developer’s own devlogs:

A 3D world

The original was pixel art; the sequel keeps a fixed camera but builds everything in 3D. The developers say that buys a sun that moves across the sky, proper dynamic shadows at night, wind in the grass and deeper fog.

A playable Town

In the first game the Town was a locked gate and a rumour. In Graveyard Keeper 2 you reclaim it and restore it, and it becomes a source of both corpses and customers.

Combat as its own system

Lazy Bear lists zombie battles among the completely new mechanics: city battles, towers, barricades and zombie squads you place or lead yourself.

Automation goes underground

Zombies no longer just work a bench. They operate semi-automatic machines in underground factories, and conveyor-belt factories are listed among the new mechanics.

Tech Tree plus talents

The Tech Tree stays, and it also unlocks the new graveyard modules. Next to it sits a new talent system, which Lazy Bear says is meant to make the grind more enjoyable. The studio jokes that there will be less grinding this time.

No more Teleportstone

The Teleportstone is gone. You walk, or you use Milestones to fast-travel between locations you have unlocked. Quest characters no longer visit once a week from somewhere off-map; they mostly stay where they live, though some of their mechanics are still tied to specific days.

A different skull

The talking skull at your side is not Gerry. The developers were explicit about that.

The headline

The Town

The Town is the headline. When you arrive it is nearly abandoned, and most of it has been overrun by townsfolk who turned into zombies. You take it back district by district, and after each area is cleared you decide what to rebuild: housing, cafés, shops, local infrastructure. You complete quests throughout the city for the townsfolk while, as Steam puts it, your undead workers take care of the heavy lifting behind the scenes. Several buildings are on offer at any time, and the choice matters, because buildings create new markets for your goods and unlock products and resources you can buy.

The graveyard still sits outside the walls, near your base. The Town feeds it. The larger and more prosperous the Town gets, the more bodies arrive and the better they are, which is the sort of economic logic the series has always enjoyed. Through the Tech Tree you unlock graveyard modules that hold tombs, benches, columbaria, monuments and graves, plus a wider range of grave designs and decorations.

Beyond the Town there is more map than before: the southern outskirts, with another village, another tavern, another forest, swamp, church and graveyard.

Defence

Combat and defence

Town battles run on a weekly rhythm, like much of the Keeper’s life: they are only available on one day of the week. If you want to fight on other days, the sewers are open six days out of six and full of zombies.

Town battles happen on the streets themselves rather than in arenas, and different districts play differently. The Town Square has you holding off waves from every direction. The central streets have you pushing on several fronts and capturing control points.

Preparation is where the rest of the game comes in:

1
Gather materials
Gather materials, the same way you do for everything else.
2
Towers and barricades
Build barricades and towers to hold the approaches to your base.
3
Arm the dead
Craft armour and weapons, then raise, arm and train your zombie fighters, which Steam describes as not-so-smart troops.
4
Raise the banner
Place your squads, or raise their banner and lead them in yourself.

The developers expect you to find your own style: all-archer squads, spiked barricades that do the work, or a stack of combat potions. Over the whole game you will put a little over 4,000 zombies to rest. On mouse and keyboard, combat is designed to be played with one hand.

Production

The zombie workforce

Zombies first showed up in a DLC for the original game as helpers. In the sequel they are the backbone of production. They operate semi-automatic machines in underground factories, each zombie has its own skill progression, and specialised roles need specialised workers.

The twist is corruption. In the first game you chased white skulls. Here, the more corrupted a zombie is, marked by red skulls, the better the skills it can develop. Sinners make the most corrupted zombies, and a comfortable, well-supplied Town produces more sinners. You can also combine the most corrupted parts from different corpses and add corruption embalming.

Screens

Graveyard Keeper 2 screenshots

Graveyard Keeper 2 screenshot: a Town street battle against a zombie horde, with towers and barricades
Graveyard Keeper 2 screenshot: the underground Town Workshop with zombies working along a conveyor line
Graveyard Keeper 2 screenshot: the graveyard outside the walls with graves and their quality markers
Graveyard Keeper 2 screenshot: the Tech Tree open on the Building branch
Graveyard Keeper 2 screenshot: build mode, placing workstations on a grid
Graveyard Keeper 2 screenshot: the Town's port area at night
Graveyard Keeper 2 screenshot: the Astrologer’s Tower interior
Graveyard Keeper 2 screenshot: the Garden area with beds and workstations

Screenshots via the game’s Steam store page · © their respective rights holders.

What it costs

Platforms, price, reviews and the pre-order bonus

Graveyard Keeper 2 has been out since 22 September 2026 on PC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch and Nintendo Switch 2, according to tinyBuild’s launch announcement. On PC the Steam version is Windows only. When the game was revealed in April, tinyBuild also named the Epic Games Store and GOG as PC stores.

Release
22 September 2026
PC
Steam, Windows only · $24.99
PlayStation
PS5 · PS4
Xbox
Xbox Series X|S · Xbox One
Nintendo
Switch · Switch 2
Modes
Single-player only · full controller support · Steam Cloud
Sales
Over 400,000 copies across all platforms (Lazy Bear Games, 24 Sep 2026)

On Steam it costs $24.99, with no launch discount. Pre-orders came with two bonuses: a sauna outside your house and an outfit that depends on the platform you bought on. If the pre-order content did not show up in an existing save, a hotfix on launch day fixed exactly that. On 23 September, the day after launch, Steam user reviews stood at Very Positive; on 24 September the developer put them at 84 per cent positive. Two patches followed in the first week, 1.005 and 1.006.

Text is available in eleven languages: English, French, German, Spanish, Japanese, Korean, Polish, Brazilian Portuguese, Russian, Simplified Chinese and Turkish. Only English has full audio.

Try it first

The demo

A free demo went live on 14 September 2026 on Steam, Xbox, PlayStation and Nintendo Switch 2. Since launch, Steam no longer lists it. It ran around three to four hours, from your first steps up to the introduction of the Town, and the demo announcement adds a first visit to the Town and a first go at leading an army to protect it. Your demo save carries over into the full game.

Can you run it

System requirements

The game needs about 4 GB of storage and DirectX 12.

Minimum · OS
Windows 10 64-bit or higher · DirectX 12
Minimum · CPU
Intel Core i3 (13th generation) or similar
Minimum · GPU
GeForce GTX 1650 or similar
Minimum · RAM
6 GB
Recommended · CPU
Intel Core i5 (13th generation) or similar
Recommended · GPU
GeForce RTX 3060 or similar
Recommended · RAM
8 GB
Storage
4 GB
Blast from the past

The road here

9 April 2026
Announced

Graveyard Keeper 2 is announced with a trailer, and the original goes free to keep for a few days on Steam, PlayStation and Xbox. tinyBuild’s reveal press release says the first game has sold over four million units.

20 May 2026
Zombies at work

The zombie devlog introduces underground factories and zombies that get better the more corrupted they are.

16 June 2026
The Town

The Town devlog confirms that the locked city from the original can now be visited and restored.

30 July 2026
From pixels to 3D

The art devlog explains the move from pixel art to 3D.

26 August 2026
The date lands

The release date is set for 22 September, and pre-orders open with the sauna and the outfit.

2 September 2026
Old world, new story

The story devlog confirms the Tech Tree stays, a talent system arrives and the Teleportstone goes.

14 September 2026
Demo

The demo goes live.

18 September 2026
Combat, explained

The combat devlog lays out weekly Town battles, the sewers and the 4,000-zombie count.

22 September 2026
Launch

Graveyard Keeper 2 launches, and a same-day hotfix restores pre-order content that was missing from some existing saves.

Who it’s for

Is Graveyard Keeper 2 for you?

Pick it up

Graveyard Keeper 2 is for players who liked the first game’s grind and humour and wanted more structure around it, for anyone whose idea of a good evening is a production chain that runs itself, and for management sim fans who want a real combat layer rather than none.

  • You liked the first game’s grind and humour
  • A production chain that runs itself is your idea of a good evening
  • You want a management sim with a real combat layer
Wait

If the first game’s weekly rhythm annoyed you, know that it is still here in the combat days and in some character mechanics.

  • You want co-op or multiplayer, which it does not have
  • You play on Mac or Linux, which Steam does not list
Posts

More on Graveyard Keeper 2

Questions

Graveyard Keeper 2 FAQ

When did Graveyard Keeper 2 come out?

22 September 2026. Steam lists that date, and tinyBuild’s August launch announcement names PC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch and Nintendo Switch 2. The developer’s launch post went up on Steam the same day.

Is there a Graveyard Keeper 2 demo?

There was. The free demo went live on 14 September 2026 on Steam, Xbox, PlayStation and Nintendo Switch 2, and since launch Steam no longer lists it. It ran around three to four hours, from your first steps up to the introduction of the Town, and your demo save carries over to the full game.

Is Graveyard Keeper 2 multiplayer?

No. Steam lists Graveyard Keeper 2 as single-player only, and no co-op or online mode appears in the store listing or the developer’s devlogs. It does support full controller play and Steam Cloud saves.

Is Graveyard Keeper 2 on Nintendo Switch?

Yes. tinyBuild’s launch announcement lists Graveyard Keeper 2 for both Nintendo Switch and Nintendo Switch 2, alongside PC, PlayStation and Xbox. On the Nintendo side, the demo announcement named Switch 2 only.

How much does Graveyard Keeper 2 cost?

$24.99 on Steam, with no launch discount. Pre-orders came with a sauna outside your house and an exclusive outfit that depends on the platform you bought on.

Do you need to play the first Graveyard Keeper before the sequel?

No. Lazy Bear says one of its biggest challenges was writing a story that makes sense for players who start with the sequel. Returning players get old characters and references, and eight years have passed in the world, just as they have in real life.

Is Graveyard Keeper 2 2D or 3D?

3D. The original was pixel art. The sequel keeps a fixed camera angle, but Lazy Bear rebuilt everything in 3D, which adds a moving sun, proper dynamic shadows at night, weather that moves the trees and grass, and deeper fog.

What is new in Graveyard Keeper 2?

A playable Town to reclaim and rebuild, a combat system with towers, barricades and zombie squads, underground factories run by zombies, and a talent system next to the Tech Tree, which also unlocks the new graveyard modules. The Teleportstone is gone, replaced by Milestones for fast travel between unlocked locations.

The price is the US Steam price as listed on 23 September 2026, excluding tax. The review rating is as shown on Steam on 23 September 2026. Platforms follow tinyBuild’s launch press release of August 2026. Screenshots via the game’s Steam store page · © their respective rights holders.