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Guildrun — everything we know

Everything that’s known about Guildrun, the PvE auto-battler roguelike from the small Munich-based studio Leyline, in one place — updated as news drops. You turn a simple team into an unstoppable force, bend every hero out of their class roles, and seal the rifts at your own pace. A free demo is out now on Steam; a full release is planned for late 2026, with no date confirmed yet.

Studio: Leyline (Munich)Genre: auto-battler roguelikePlatforms: PC — Windows & macOSDemo: free on SteamRelease: late 2026 (TBA)
Last updated: 28 July 2026
Watch

Guildrun reveal trailer

Facts

Where things stand

StatusIn development — playable demo out now
DeveloperLeyline (Munich)
GenrePvE auto-battler roguelike — hex board, single-player
PlatformsPC — Windows & macOS (Steam)
DemoFree on Steam since 16 July 2026
ReleaseLate 2026 — no date set (Steam: to be announced)
Timeline

Guildrun news and updates

20–26 July 2026
Guildrun breaks into Steam’s weekly top-trending list

A week after the demo went live, Guildrun climbed into Steam’s most-followed weekly trending games. The demo holds a "Very Positive" rating (96% of 107 reviews) and picks up coverage from creators like Retromation, Wanderbots and Gohjoe.

16 July 2026
Free Steam demo launches

Leyline releases a free demo packing 25 heroes, 300+ relics and 100+ items, with eight escalating difficulties plus an Endless mode and global leaderboards — no timer, no queue, no PvP, and you can save mid-run.

January 2026
Guildrun enters alpha

The small Munich studio Leyline starts an open alpha and commits to weekly patches, building the game in the open with its community.

Detail

What’s confirmed about Guildrun

Here’s everything known about Guildrun so far — the concept, the build system, how a run plays, the studio behind it and the demo — with the one open question, a release date, flagged at the end.

25
heroes
180
specializations
300+
relics
100+
items

The concept — seal the rifts

Guildrun is a single-player PvE auto-battler roguelike played on a hex board. Rifts have torn open in cities across the world and no one knows what’s driving them — your job is to build a guild of heroes, level them into wild power spikes, and crush waves of monsters to seal the rifts and uncover what tore them open. Because there’s no PvP meta forcing "correct" strategies, no two runs feel the same.

Build freedom — bend heroes out of their roles

Every hero starts with a class and an ability, but you choose where they end up. With over 500 unique ways to level up and shape a hero, you can turn a backline healer into a frontline tank, push a ranged DPS into a melee brawler, or pair two heroes for rapid scaling bonuses. Under the hood there are 25 heroes across 75 spec paths, plus a modifier pool that stacks across classes — so a build is never locked to a hero’s starting role.

How a run plays

Combat resolves automatically once a fight starts; the real decisions happen in between. You draft heroes, spend on items, and stack relics that rewrite how the whole team plays, then watch the fight resolve and adjust for the next one. Draft, level, respec, and build unfair comps — the skill you build is knowing when to pivot as the run throws new options at you.

Play on your clock

Guildrun is built to respect your time. There’s no timer, no queue and no PvP — you can think as long as you like, save mid-run, and come back when life lets you. Clearing a run unlocks the next of eight escalating difficulties, and each success lets you stack fresh modifiers to climb the ladder. Beyond the eight sits an Endless mode with global leaderboards.

The studio — Leyline

Guildrun comes from Leyline, a small independent studio based in Munich. Its lead designers have credits on Hearthstone and The Bazaar, and the wider team includes veterans from Riot, Konami, EA and Activision Blizzard. Leyline started an open alpha in January 2026 and has shipped patches every week since, building the game in the open with its community.

The demo

A free demo has been on Steam since 16 July 2026, and it’s generous: you unlock new heroes, relics and items run by run to discover 25 heroes, 180 specializations, 300+ relics and 100+ items in the demo alone, across the full eight-difficulty ladder plus Endless mode. Within a week it had climbed into Steam’s weekly top-trending games and sat at "Very Positive" — 96% of 107 reviews (as of 28 July 2026), with early coverage from creators like Retromation, Wanderbots and Gohjoe.

Who Guildrun is for

No PvP, no timer, and no confirmed date yet — here’s who that suits, and who might want to wait.

Pick it up if
  • You like thinking at your own pace — no timer, no queue
  • You love deep build theorycrafting (500+ ways to shape a hero)
  • You play in short bursts and want to save mid-run
  • You chase leaderboards — Endless mode is built for it
Maybe skip it if
  • You want PvP or competitive multiplayer — there’s none
  • You want fast, twitch action — combat is automated
  • You need a confirmed release date and roadmap right now

The one thing not confirmed is a release date. Leyline is targeting late 2026 and Steam lists it as "to be announced." This page updates the moment that changes.

FAQ

Guildrun questions, answered

What is Guildrun?

A PvE auto-battler roguelike from the small Munich studio Leyline. You build a guild of heroes, bend them out of their class roles with relics and items, and crush waves of monsters on a hex board to seal the rifts — and find out what tore them open.

Is there a demo?

Yes. A free demo has been on Steam since 16 July 2026, with 25 heroes, 300+ relics, 100+ items, eight difficulties and an Endless mode. It holds a "Very Positive" rating on Steam.

Is Guildrun free?

The demo is free to play on Steam. The full game is a planned paid release for late 2026 — no price has been announced yet, and Steam still lists the release as "to be announced."

Does Guildrun have PvP?

No. Guildrun is single-player PvE only — there’s no PvP, no timer and no queue. Combat resolves automatically, you can save mid-run, and clearing runs unlocks eight escalating difficulties plus an Endless mode with global leaderboards.

Who makes Guildrun?

Leyline, a small independent studio in Munich. Its lead designers have credits on Hearthstone and The Bazaar, and the wider team includes veterans from Riot, Konami, EA and Activision Blizzard. The studio has patched the game weekly since its January 2026 alpha.

When does Guildrun release?

No date is set. Leyline is targeting late 2026, and Steam currently lists the release as "to be announced." This page is updated the moment a date lands.

What platforms is it on?

PC via Steam — Windows and macOS. No console versions have been announced.