Free Aniimo Prismana: all 14 Prismana Pact picks and which one to take
Aniimo's Prismana Pact lets you pick one of 14 free Prismana at Junior Wayfarer. What each one does, which forms change element, and which one I'd take.
How the free Prismana reward works
Aniimo gives every player one free Prismana Aniimo, and you get to choose which. In the game the event is called the Prismana Pact: reach the Junior Wayfarer rank, then claim one Prismana Form Aniimo. Before launch, most guides counted the six creatures on the launch reward art, and so did this page. The Prismana Pact in the live game has 14: Stellarys, Pawney, Ignitis, Glacy, Scorchhowl, Luminelle, Panpanta, Cornet, Hexxin, Blazen, Turbo, Magmarex, Thornblade and Grizbo. A Prismana form has the same stats as the normal one, so you're not picking a power level. You're picking a job for your team.
Aniimo, Pawprint's free-to-play open-world creature-catching RPG set in Idyll, launched on PC and consoles on 16 September 2026, and the mobile version follows on 23 September. This guide is for anyone who has just started and is weighing which Prismana to claim. Below: how the reward works, what each of the 14 does, which ones change element, where the Sparkling Cube comes in, and which one I'd take.
The reward sits under Welfare on the official site, next to the other free launch gifts. The wording is short: “Become a Junior Wayfarer to select a Prismana Form Aniimo.” There are no odds involved: you don't buy it and you don't roll for it. You play until you reach the rank, and then you claim your pick. Guides that covered the event on launch day report that you can change your selection as often as you like until the moment you claim it.
Junior Wayfarer is a progression rank, not a purchase. It has its own Xbox achievement, “Become a Junior Wayfarer”, which sits in the list after Novice Trailblazer and before Institute Senior, the one for reaching level 60. Pawprint hasn't said which level the rank lines up with, and the guides I've read give numbers twenty levels apart, so I won't guess.
The closed beta ran the same idea as an event called Prismana Promise. Pawprint's welcome post described it like this: “the institute was fortunate enough to preserve several Prismana Aniimo eggs … Go choose one.” So in the beta the reward was an egg. That detail is what makes the Sparkling trick further down possible.
Reach Junior Wayfarer
progression rank · no purchase
Pick one of 14
change it until you claim
Claim it
Sparkling Cube optional
What is a Prismana Aniimo?
A Prismana Aniimo is a rare form of one of the game's creatures, with its own colouring and glow. Pawprint's launch guide spells out how you find one in the wild. Reach 40% collection progress in a region to earn its Bronze Badge, which unlocks nurturing. Nurture a Bloom, catch the Aniimo it calls in, which players call a Group Appearance, and harvest the Veinfruit to charge Prismatic Energy. When the energy is full, that region's Prismana form appears. Pawprint's dev letter calls that weather state Prismana Flow. For launch, it made the trigger chance the same for every nurture and kept its safety net: “The guarantee system remains.” Community guides from the beta add a shortcut: from a region's Silver Badge on, a Prismana Crystal triggers Prismana Flow straight away, up to three times per day.
14
picks in the Prismana Pact
0
stat points over the Basic Form
10
of the 14 change element
Here is the part that still holds from the pre-launch list: Prismana isn't a power tier. In the official index, every one of the 14 Prismana forms has exactly the same stats, the same trait and the same skill list as its Basic Form. Prismana Magmarex hits as hard as normal Magmarex. What changes is the look and, for ten of the 14, the element.
Nearly every Prismana form belongs to a final evolution: there's no Prismana Emberpup, only a Prismana Scorchhowl. The one exception in the pre-launch index was Iris, a first-stage Aniimo with a Prismana form of its own.
The 14 Aniimo Prismana choices at a glance
All values in this table come from the official index as it stood before launch, and they are the same for the Basic and the Prismana Form.
| Aniimo | Prismana element | Role | Fights | Total stats | ATK |
|---|---|---|---|---|---|
| Glacy | Holy + Water | Heal | Distance, magic | 520 | 90 |
| Luminelle | Holy + Electric | Support | Distance, magic | 540 | 90 |
| Turbo | Dark + Wind | Support | Distance, magic | 520 | 90 |
| Hexxin | Dark + Grass | REGEN | Distance, magic | 530 | 80 |
| Panpanta | Water | BREAK | Close, physical | 545 | 85 |
| Blazen | Dark + Electric | BREAK | Close, physical | 530 | 100 |
| Magmarex | Fire + Dark | BREAK | Close, physical | 549 | 91 |
| Pawney | Dark | DPS | Close, physical | 512 | 128 |
| Grizbo | Dark + Rock | DPS | Close, physical | 524 | 126 |
| Thornblade | Grass + Water | DPS | Close, physical | 499 | 121 |
| Ignitis | Fire + Dark | DPS | Close, physical | 492 | 128 |
| Scorchhowl | Fire | DPS | Close, physical | 495 | 115 |
| Stellarys | Dark + Ice | DPS | Distance, magic | 485 | 125 |
| Cornet | Wind + Electric | DPS | Distance, magic | 489 | 121 |
Seven of the 14 are damage dealers, and five of those hit up close. If your starter already plays that way, the picks that change how your team works are the healer, the two supports, Hexxin and the three BREAK Aniimo.
Pick a job, not a power level
Because the stats don't change, the useful question is which role your team is missing. The Prismana Pact splits into five roles: seven damage dealers, three BREAK Aniimo, two supports, one REGEN pick and one healer.
Damage dealers do the damage. BREAK Aniimo wear enemies down until they break, and Pawney, one of the damage dealers, is built to punish that: its trait adds 30% damage against broken targets. Supports buff the team. Hexxin's REGEN kit is about energy, curses and cutting enemy healing. Glacy is the only pick with the Heal role, though it isn't the only one that restores HP: Luminelle's Healing Impact heals teammates in its beam, and Turbo drops pickups that restore HP.
Teams run four Aniimo, and Pawprint's own beginner roster puts a healer and a support next to the damage: Glacy as the healer, Turbo as the support. Both are in the Prismana Pact. I've gone through the full official line-ups in the Aniimo best teams guide.
Which Prismana forms change element
Ten of the 14 have a different element in their Prismana Form. Eight gain a second element, and two swap one out.
The two swaps are the easiest to miss. Glacy loses Ice and becomes Holy and Water. Magmarex loses Rock and becomes Fire and Dark. Four keep what they had: Pawney, Scorchhowl, Hexxin and Panpanta.
Dark is the element that shows up most. Eight of the 14 Prismana forms are part Dark, so if your team already leans Dark, check the element before you pick.
The index also lists element versions of some skills next to each other. Turbo has Nimbi Burst on Wind and Nebula Burst on Dark, which raises teammates' Dark damage instead. The index doesn't say which form uses which version, so check the skill screen before you commit.

Each free Prismana, one by one
Glacy
Glacy is the only pick with the Heal role, and it fights from a distance with water and light orbs. Healing Water restores 10% of Glacy's max HP to every ally, and Spring of Life creates a zone that heals allies for 36% of its max HP over five seconds. It also has the most HP of the 14, 118. Its Prismana Form swaps Ice for Holy, and Pawprint's launch guide points to the Prismana weather in Driftwise Meadow as the place to meet one in the wild.
Luminelle
Luminelle is the support for an Electric team, with the highest REGEN stat of the 14 at 120. Teammates who receive its skill buff gain 25% Lightning damage for 15 seconds, and Spotlight Moment raises Lightning-type allies' basic attack damage by 17%. Its Healing Impact beam also heals teammates in range by 2% HP a second. The Prismana Form adds Holy.
Turbo
Turbo supports the whole team rather than one element. Nimbi Burst raises teammates' damage and BREAK efficiency by 6% for 15 seconds, and it gets stronger after six basic attacks. One of its skills sneezes seven collectibles out of its wool, and each restores 7% HP when you pick it up. Its Prismana Form adds Dark.
Hexxin
Hexxin, called Witchin in the beta, is the only REGEN pick, Dark and Grass, and it fights from a distance with magic. Every 18 seconds its next skill curses the enemies it hits, and Dark basic attacks on cursed enemies give back EP. Two of its skills cut the enemy's healing received by 50%. Some guides call it a healer; nothing in its kit heals your team.
Panpanta
Panpanta is a close-range BREAK Aniimo with the second-highest stat total of the 14, 545, and a BREAK stat of 100. Its water cannons leave puddles, and Hydro Roll gets 30% more BREAK efficiency when it's near one. It's the only BREAK pick whose Prismana Form keeps its element: Water. Its trait only works with an opposite-sex member of the Susuta family in your team.
Blazen
Blazen is the critical-hit BREAK pick, Electric in its normal form and Dark and Electric as a Prismana. Two of its lightning skills gain 50% extra critical rate, and after six critical hits it becomes Overcharged for six seconds: a shield worth 5% HP and 12 EP off every skill. At 100 it has the highest ATK of the three BREAK picks.
Magmarex
Magmarex has the highest stat total of the 14, 549, and a BREAK stat of 104. Lava Breath stacks Fire Debuff on targets, Lava Punch cashes the stacks in for extra damage, and Magma Surge stuns a target carrying more than five. Its Prismana Form swaps Rock for Dark.
Pawney
Pawney is the finisher. Its trait, Pursuit, adds 30% damage against targets under control effects or BREAK, which makes it the natural partner for the three BREAK picks. With 128 ATK it shares the highest attack of the 14 with Ignitis. Its Prismana Form stays Dark, and its index line is still the best of the lot: “Prismana energy awakens a fragment of the dragon that was once defeated by this sword.”
Grizbo
Grizbo has the most HP of the seven damage dealers, 108. It builds Rage from attacks, spent EP and damage taken, and at 100 it goes Enraged for 20 seconds with 30% more attack speed and skill damage. Grizbo has only two forms in the index, Basic and Prismana, so the Prismana Form is the only Dark Grizbo there is.
Thornblade
Thornblade turns its skills into basic attacks. Each skill grants a Sword Dance stack, up to four, and each basic attack spends one for 180% extra damage. It's a close-range Grass fighter, and its Prismana Form adds Water.
Ignitis
Ignitis gets stronger as a fight goes on. Each target it defeats gives it a stack of Battlelust, 25% more damage for 20 seconds, up to two stacks. Dark Soul carries it to a target and hits harder once that target drops below half HP. It's Dark in its normal form and Fire and Dark as a Prismana, with 128 ATK.
Scorchhowl
Scorchhowl is one of the two final forms of Emberpup, the Fire Aniimo many beta players met in their first hours. It fights up close with fire kicks, and its trait, Scorching Flames, adds 15% damage against enemies weak to its element. Its Prismana Form stays Fire, and its total of 495 is among the lowest here.
Stellarys
Stellarys is the escape artist. Shadow Magic breaks it free of control effects, pulls it back from the target and leaves a clone that mimics its attacks for 20 seconds at a fifth of its damage. It deals ranged magic damage with 125 ATK, and its Prismana Form adds Ice to Dark. At 485 it has the lowest stat total of the 14.
Cornet
Cornet fights from the air. Take Off puts it into flight, where its trait adds 20% critical rate, though it takes more damage while airborne. It's a ranged Wind damage dealer, and its Prismana Form adds Electric.
Save your Sparkling Cube for the free Prismana
The Sparkling Cube is a catching item from the launch events, handed out next to Aniipod Ultra and Tumbler. Sparkling is Aniimo's rare glittering variant, what other creature games would call a shiny, and it stacks with forms: Pawprint's beta FAQ gives the example of a Pawney with Sparkling rarity in its Mountain Woods Form. So a Prismana can be Sparkling too.
In the beta, players report that a Cube guaranteed both the catch and the Sparkling look. For launch, Pawprint's dev letter adds one more line: “Aniimo caught with a Sparkling Cube now have guaranteed Perfect Potential.” Guide makers who played the beta show the Cube as an option when you incubate the free Prismana egg, which would give you a guaranteed Sparkling Prismana. That's a beta observation, not something Pawprint has written down, so check the claim screen before you spend the Cube elsewhere.
How hard each one is to get in Prismana Flow
Every one of the 14 can also be found as a Prismana in the wild. The index names the habitat; the area levels come from community data as of 17 September, so read them as a guide.
| Aniimo | Wild Prismana habitat | Area level |
|---|---|---|
| Turbo | Nimbus Fields | 5–15 |
| Thornblade | Sea of Flowers | 19–28 |
| Stellarys | Forest of Falling Stars | 20–25 |
| Cornet | The Argent Strait | 28–32 |
| Scorchhowl | Beast Fang Ridge | 30–35 |
| Hexxin | Mistwoods | 35–37 |
| Panpanta | Echoback Landing | 36–40 |
| Ignitis | Berylline Causeway | 40–47 |
| Blazen | Blitzwood | 40–45 |
| Grizbo | Rosetower Woods | 43–50 |
| Pawney | Russet Highlands | 45–50 |
| Magmarex | Zephyrus Landbridge | 47–57 |
| Glacy | Driftwise Meadow | 50–55 |
| Luminelle | Tideblossom Coast | 53–60 |
This is the part I'd weigh most. Prismana Turbo lives in the earliest area on the list, so you can work toward one yourself within your first days. Prismana Glacy, Luminelle and Magmarex sit in the highest-level areas, which means a long way before you could farm them.

Which free Prismana should you pick?
The stats are the same as the normal forms, so pick for the job your team is missing, and lean toward the ones you can't farm early.
Pick Glacy if
- your team has no healer
- you want the most HP of the 14
- you’d rather not wait for a level-50 area
Pick Hexxin if
- you want the only REGEN pick
- your team needs ranged magic
- you want to cut enemy healing
Pick Magmarex if
- you want the highest stat total, 549
- your damage dealers need targets broken
- you run Pawney or another finisher
Skip Turbo unless
- you want its support kit today
- its wild Prismana lives in the first area on this list
- you can farm one yourself early
I'd take Glacy. It's the only Heal pick, it has the most HP of the 14, Pawprint's own beginner roster builds around it, and its wild Prismana sits in one of the latest areas. If you already have a healer, Hexxin is my second choice for its REGEN kit and anti-healing. If your damage dealers keep bouncing off, take Magmarex.
The other free launch rewards
The Prismana isn't the only gift. The launch page lists accessories you unlock by filling the Aniilog, the Sparkling Cube, Aniipod Ultra and Tumbler from launch events, all three of them catching items, a Susuta egg for pre-registering on the official site, a random Perfect Egg for logging in over several days, and four outfits from story quests, Homeland and check-ins. Pre-registration passed 30 million, so all four milestone rewards are unlocked: 200 Glimmer, two Aniipod Ultra, the Companion Promise avatar frame and the Sunlit Meadow outfit.

What the game sells rather than gives away is a separate question, and I've covered it in the Aniimo gacha guide.
FAQ
How many free Prismana can you choose from in Aniimo?
Fourteen. The Prismana Pact lists Stellarys, Pawney, Ignitis, Glacy, Scorchhowl, Luminelle, Panpanta, Cornet, Hexxin, Blazen, Turbo, Magmarex, Thornblade and Grizbo. Pre-launch guides, this one included, counted six from the launch reward art. You get one of the 14, and you claim it once you reach Junior Wayfarer.
How do you get a free Prismana in Aniimo?
By playing. Reach the Junior Wayfarer rank and the Prismana Pact lets you claim one Prismana Form Aniimo of your choice from 14. It's a progression reward, not a purchase or a random roll. Pawprint hasn't said which level Junior Wayfarer lines up with, and the guides that name a level disagree with each other.
What is Prismana in Aniimo?
Prismana is a rare form of an Aniimo species, with its own colouring and glow. In the wild it appears once you charge a region's Prismatic Energy by nurturing, which opens up with that region's Bronze Badge. Nearly all Prismana forms belong to final evolutions. The form changes the look and sometimes the element, but not the stats.
Are Prismana Aniimo stronger?
No. In the official index each Prismana form has the same stats, trait and skill list as its Basic Form. What ten of the 14 free picks do get is a different element: eight gain a second one, and Glacy and Magmarex swap one out. That can matter in fights, but it isn't a stat boost.
Which free Prismana is best in Aniimo?
Glacy is my pick. It's the only Heal pick of the 14, it has the most HP, Pawprint's beginner roster uses it as the healer, and its wild Prismana is in a late area. Hexxin is my second choice for REGEN, Magmarex for BREAK. These are pre-launch index values, so the balance can still shift with patches.
Can the free Prismana be Sparkling?
Probably, going by the beta. Players who saw the reward there say that if you save the Sparkling Cube from the launch events and use it on the free Prismana egg, it hatches Sparkling. Pawprint's own launch notes only confirm that a Cube guarantees Perfect Potential, so check the claim screen before spending the Cube anywhere else.
What level is Junior Wayfarer in Aniimo?
Officially unknown. Junior Wayfarer is a progression rank with its own Xbox achievement, listed after Novice Trailblazer and before the achievement for reaching level 60, but Pawprint hasn't published a level. Launch-day guides give numbers twenty levels apart, and in the closed beta the free Prismana event opened at a rank called Novice Pathfinder.
Can you change your free Prismana choice?
Yes, until you claim it. Guides that covered the Prismana Pact on launch day report that the game lets you switch your selection as often as you like before you collect the Aniimo. After that, nothing Pawprint has published says you can swap or trade it. If you miss the one you wanted, all 14 also appear as Prismana in the wild.