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Nodusfall — everything we know

Nodusfall is miHoYo’s multi-mythology co-op action game, a realistic fantasy game built in Unreal Engine 5 and revealed at gamescom Opening Night Live on 25 August 2026. You play a Weaver, once a messenger entrusted with a sacred mission, who lost that power and fell into the mortal world, and you take on gods and legendary creatures twisted by corruption. You can play it alone, though miHoYo says the greatest fun lies in coordinating roles with a team. It is free-to-play, characters are not pulled from a gacha, and PC is the only platform confirmed so far. What it does not have is a release date: not a day, not a window, not a year. Pre-registration is open. You will also see it written as Nodus Fall. This page collects every confirmed detail in one place and updates as news drops.

Co-op actionMulti-mythologyUnreal Engine 5PC confirmedFree-to-playRelease: TBA
Last updated: 19 October 2026
Facts

Nodusfall release date and where things stand

StatusAnnounced — in development, pre-registration open
DevelopermiHoYo
PublishermiHoYo, under the HoYoverse brand
GenreMulti-mythology co-op action game, in miHoYo’s words
EngineUnreal Engine 5
SettingA world where divine authority has crumbled — Eastern mythical beasts and Western dragons, corrupted into the Dreadnodi
You playA Weaver
Solo playYes — miHoYo says solo players get “the vast majority of the core content”
Party sizeNot set yet. The gamescom demo ran with four players
ModesCo-op PvE at the core; PvP and PvPvE content is planned
Business modelFree-to-play. Characters are unlocked by playing, not through gacha pulls
PlatformsPC confirmed for launch. Others to be announced later
Store pagesNone yet — no Steam page, so no wishlist
BetaNo test dated. The official site points to its channels for beta access
ReleaseTBA — no date, window or year has been given
Timeline

Nodusfall news and updates

23 September 2026 · Q&A
miHoYo answers the ten most-asked questions
A month after the reveal, the official Nodusfall account answered ten questions from its comments. The short version: solo play covers “the vast majority of the core content”, PC is confirmed for launch, and characters “will not be obtained through gacha pulls” — every character can be unlocked by playing. Two things stay open: the maximum party size and its rules are still being fine-tuned, and monetization beyond characters is still being planned. The answers also named a co-op mechanic, Divine Drain, and confirmed there is life outside combat: playing a duet with a friend, soaking in the hot springs.
27 August 2026 · Hands-on
First hands-on reports: three bosses, a party of four
GAME Watch played a 30-minute gamescom demo with four players, and Famitsu describes demo parties of up to four. Famitsu names the three bosses — Cleaver Fellstone, Qiongqi and Maldrake — and four playable characters: a mage, a knight, an archer and a curse user, each with around four active skills plus a swappable Divine Skill. GAME Watch adds that teammates can be revived and use cooperative combo techniques together, and that miHoYo confirmed PC while every other platform, and any beta, waits for later news.
26 August 2026 · Business model
Free-to-play, with characters kept out of random draws
The first answer on money came through PC Gamer: “Nodusfall will be a free-to-play, long-term game. What we can share at this time is that characters are not obtained through random draws.” miHoYo called cosmetic monetization “an important avenue we will be considering”. That rules out a character gacha. GAME Watch describes the model as free-to-play with item purchases, like earlier HoYoverse games. Nothing has been said yet about how weapons or any battle pass are sold.
25 August 2026 · Reveal
Official debut at gamescom Opening Night Live
Nodusfall made its official debut at gamescom Opening Night Live with the reveal trailer “Wield Divinity, Sever the Dreadnodus”, now on the official Nodusfall YouTube channel. miHoYo called it a “realistic fantasy action game”. The official X account went live the same day, and pre-registration opened on the official site. No platforms and no release date were announced.
Screens

Nodusfall screenshots and key art

Close-up of a blonde Nodusfall character with braided hair, lit by firelight
A pale-haired character with a crescent circlet crouches behind rocks in Nodusfall
A vast dragon skeleton stretches across a sunlit canyon in Nodusfall
A burning red sky with blazing orbs above a ruined landscape in Nodusfall
A giant spiked creature looms out of the darkness in Nodusfall
A floating landmass split by a beam of blue light in Nodusfall
Two Weavers with a spear and a greatsword face a huge winged beast in Nodusfall
A winged creature with red wings spread over a stone fortress in Nodusfall
A golden flame burns in a purple forest of stone spires in Nodusfall
Three characters seen from behind stare up at glowing threads in Nodusfall
A figure with a radiant halo stands in a dragon-prowed boat on dark water in Nodusfall
An armored rider beneath the arching neck of a great dragon in Nodusfall
The open maw of a scaled beast fills the frame in Nodusfall
A line of silhouetted figures between curtains of blue light in Nodusfall

Official press assets from miHoYo’s announcement of 25 August 2026 · © their respective rights holders.

Detail

What’s confirmed about Nodusfall

This page is for three kinds of reader: someone who saw the trailer and wants to know whether this is a new HoYoverse gacha (it is not, at least for characters), someone deciding whether to pre-register, and someone waiting for a beta to sign up to.

No score and no verdict here, because nobody outside a gamescom booth has played it. What exists in public is one trailer, one official announcement, a handful of press hands-ons and one official Q&A. That is enough to describe the game fairly well, and not enough to date it.

0

Release dates announced

1

Platform confirmed

3

Bosses in the gamescom demo

4

Players per party in the demo

A Weaver, the Dreadnodi and a world where divine authority has crumbled

The gods have fallen silent, divine authority has crumbled and order has collapsed. Those left behind, gods and living beings alike, were corrupted by the Mal and twisted into calamities, the Dreadnodi. You play a Weaver: once a messenger on a sacred mission, now stripped of that power and fallen into the mortal world. Your job is to cut the Dreadnodi off at the source, take back what divinity is left and put the world back in order. Weavers do not go alone: the story has them forge bonds with powerful companions, and players form squads to hunt down corrupted mythical creatures. miHoYo calls the story wholly original, built from motifs many mythologies share.

Many mythologies, from Eastern beasts to Western dragons

miHoYo draws on several mythological traditions at once, from ancient beasts rooted in Eastern myth to Western dragons that arrive as harbingers of calamity. Qiongqi, one of the gamescom bosses, comes straight out of Chinese mythology. The studio says new regions, each with its own ecology, culture and history, open up as the journey goes on.

Divine Skills are the Nodusfall build system

Every character has basic attacks and skills, and on top of that sit Divine Skills: powers you take from the bosses you defeat. miHoYo calls them freely customizable, with offensive, defensive and support effects, and says different skill combinations can solve the same boss fight in completely different ways. miHoYo’s announcement adds Styles: pick different Styles and skill combinations for each character, and the combat plays out differently for you and for your squad. Beating powerful enemies yields the resources for new skills and new weapons, and you can switch roles and loadouts at will.

Playing Nodusfall solo or with a team

The greatest fun, in miHoYo’s own framing, is coordinating roles inside a team, and there is a co-op mechanic called Divine Drain that you trigger together. Solo players still get the vast majority of the core content. In the demo, teammates could revive each other and chain cooperative combo techniques.

The Nodusfall gamescom demo, as the press played it

Thirty minutes, three bosses — Cleaver Fellstone, Qiongqi and Maldrake — and a party of four drawn from a mage, a knight, an archer and a curse user. You take on a mission, pick up drops from smaller enemies on the way, then fight. PC Gamer singles out a clash mechanic: you charge a strong attack and release it just as the monster hits, countering the blow. GAME Watch compares the combat to Dark Souls and Monster Hunter, PC Gamer to Elden Ring and Monster Hunter; those comparisons are the press’s, not miHoYo’s.

Easy to start, with a high ceiling

miHoYo says it does not want difficulty to be a barrier: the game should be accessible to players new to this kind of action, while keeping a high ceiling in controls, coordination and builds.

Is Nodusfall free-to-play, and what “no random draws” covers

Nodusfall is free-to-play, and characters will not come from gacha pulls — you unlock all of them by playing. That is the confirmed part. Cosmetics are the monetization miHoYo named as an avenue it is considering, GAME Watch describes the model as free-to-play with item purchases, and miHoYo says further details are still being carefully planned. Headlines that say “no gacha at all” go further than the studio has.

Nodusfall on PC first, everything else later

PC is the one platform miHoYo says will “definitely” be supported at launch. Other platforms will be announced through official channels later. There is no Steam page and no wishlist to add it to yet.

The quick version

What miHoYo has actually said, next to what it has left open.

What we know

  • Multi-mythology co-op action game from miHoYo, built in Unreal Engine 5
  • Revealed 25 August 2026 at gamescom Opening Night Live
  • A world where divine authority has crumbled; you play a Weaver fighting the corrupted Dreadnodi to restore order
  • Divine Skills taken from enemies, Styles and skill combinations, plus role and loadout swaps
  • Reveal trailer “Wield Divinity, Sever the Dreadnodus”, on the official YouTube channel
  • Solo play covers the vast majority of the core content
  • Co-op mechanic Divine Drain; PvP and PvPvE content planned
  • Free-to-play; characters unlocked by playing, not through gacha pulls
  • PC confirmed for launch
  • Pre-registration open on the official site

Not confirmed yet

  • The release date — not a day, not a window, not a year
  • The maximum party size and its rules
  • Any platform besides PC
  • When a beta happens, and how access is handed out
  • How cosmetics, weapons or any battle pass are sold
  • Whether the world is open or mission-based at launch
  • A Steam page, and with it a wishlist

Sources: miHoYo’s announcement of 25 August 2026 · the official site at nodusfall.hoyoverse.com · the official Q&A on X of 23 September 2026 · PC Gamer’s report of 26 August 2026 · hands-on reports from Famitsu and GAME Watch, 27 August 2026.

FAQ

Nodusfall questions, answered

What is Nodusfall?

It’s a multi-mythology co-op action game from miHoYo, the studio behind Genshin Impact and Honkai: Star Rail. You play a Weaver and hunt gods and mythical creatures corrupted into the Dreadnodi, alone or in a squad, using Divine Skills taken from the bosses you beat. The gameplay is built on action combat, with a story and downtime around it. It was revealed at gamescom Opening Night Live on 25 August 2026.

Who made Nodusfall?

miHoYo develops it, and it is published under miHoYo’s global HoYoverse brand; the game is still in development.

When is the Nodusfall release date?

There isn’t one yet. miHoYo has not announced a day, a launch window or a year, and none of its official statements so far mention one. Anything more specific you read is an estimate, not an announcement.

Is Nodusfall coming to Steam, and what platforms is it on?

PC is confirmed: miHoYo says the PC platform will definitely be supported at launch. Which PC store it launches on has not been announced, and there is no Steam page yet. Other platforms will be announced through official channels later.

Is Nodusfall open world?

Not confirmed. miHoYo describes a mythic continent whose regions open up as the journey goes on, but the gamescom demo was built around taking on a mission and fighting bosses. Whether the full game is an open world or mission-based has not been said.

Can you play Nodusfall solo, and how many players can team up?

Yes, solo works: miHoYo says solo players can experience the vast majority of the core content. The maximum team size is not set yet — miHoYo says it is still fine-tuning the number and the rules. The gamescom demo ran with parties of four.

Is Nodusfall free to play, and is it a gacha game?

It’s free-to-play, and characters will not be obtained through gacha pulls — you unlock every character by playing. miHoYo has named cosmetics as a monetization avenue it is considering, GAME Watch describes it as free-to-play with item purchases, and miHoYo says further details are still being planned, so a gacha for anything else has been neither confirmed nor ruled out.

Is there a Nodusfall beta, and how do you sign up?

No beta has been dated. Pre-registration is open on the official site, and the site points players to its official channels for beta access. No test dates, regions or platforms for a test have been announced.

Is Nodusfall hard?

miHoYo says difficulty should not be a barrier: the game is meant to be accessible for players new to this kind of action, with a high ceiling in controls, coordination and builds. GAME Watch compared the combat to Dark Souls and Monster Hunter, PC Gamer to Elden Ring and Monster Hunter; those comparisons are the press’s, not the studio’s.

Is there PvP in Nodusfall?

Not yet, but it is planned. Co-op PvE is the core, and miHoYo told GAME Watch that PvP and PvPvE content will be added.