
ReVamp — everything we know
ReVamp is a castle-defense roguelite from Digital Sun — the studio behind Moonlighter and The Mageseeker — in which you rule as Dracula, sovereign of a besieged castle. Cursed by Achlys, goddess of the night, you’re condemned to defend your throne without end as relentless mortal invaders return night after night. It fuses tower defense, base-building, roguelite runs and hands-on action: you shape your fortress room by room, command an army of the night, and step into battle yourself to tip the balance when your forces falter. Spend the blood of fallen mortals to strengthen the castle, and when it finally falls, the night begins again — with that banked blood unlocking new chambers, stronger creatures and deeper strategy. This page gathers every confirmed detail in one place and updates as news drops.
Where things stand
ReVamp news and updates
ReVamp screenshots
Screenshots via the game’s Steam store page · © their respective rights holders.
What’s confirmed about ReVamp
Here’s everything Digital Sun has shown so far, starting with the premise and moving out to the castle, the army, the action and the roguelite loop — with the remaining open questions flagged at the end.
7
Languages (full audio)
PC
Steam
Solo
+ controller
25 March 2027
Release date
Rule as Dracula and defend your throne
You are Dracula — not a monster in the shadows, but the sovereign of a castle under siege. Cursed by Achlys, goddess of the night, you’re condemned to defend your throne without end. Relentless mortal invaders return night after night, and every siege becomes another chapter in a war waged for eternity — a war of blood and sacrifice, all “for the love you couldn’t save.”
Castle defense — build and reconfigure room by room
The castle is yours to shape. Expand it room by room, reconfigure its structure between attacks, and transform open halls into calculated gauntlets, forcing invaders into choke points, layered defenses and brutal confrontations. Each room alters the flow of battle. You invest the blood of fallen mortals to strengthen the fortress — empowering chambers, enhancing effects and acquiring new units — and with every placement the labyrinth deepens, becoming less a structure and more a weapon.
Command an army of the night
Mortals march in waves, blinded by a foolish sense of justice: armored knights, unyielding barbarians and zealous priests, each deserving a punishment tailored to their arrogance. Your answer is an army of monsters — the army of the night — with skeletal swordsmen and archers forming disciplined ranks, swarming rats that flood narrow corridors, and winged harpies that strike from above.
Step into battle yourself
When your legion wavers, you don’t just watch from afar. You move through the castle as Dracula and unleash devastating special abilities to turn certain defeat into victory. The better you build, the more lethal you are: design your fortress with intention and exploit the shortcuts you carved into your own design. You are not just the ruler of the castle — you are its final defense.
A roguelite of endless nights
Each moonrise brings a new, escalating assault. Enemy formations shift, elite leaders emerge, and no two sieges unfold the same, so survival demands adaptation. When the castle falls, the night begins again — but defeat isn’t oblivion. The blood spilled in your halls becomes power: between cycles you invest it to unlock new chambers, command stronger creatures and access deeper layers of strategic possibility.
Digital Sun — the studio behind ReVamp
ReVamp is made and self-published by Digital Sun, the Spanish studio known for Moonlighter and The Mageseeker: A League of Legends Story. It’s a notably darker, more strategic direction for the team, leaning into a gothic dark-fantasy world with mild mature content (some enemies drop blood when hit).
The quick version
Everything Digital Sun has shown, side by side with the questions still open.
What we know
- Castle-defense roguelite — you play Dracula
- Build and reconfigure the castle room by room
- Command an army of the night (skeletons, rats, harpies)
- Enemies: armored knights, barbarians, zealous priests
- Step into battle yourself with devastating abilities
- Blood of fallen mortals as the currency for chambers, effects, units
- Roguelite loop — banked blood carries over between nights
- Single-player + full controller, PC via Steam, 7 fully voiced languages
Not confirmed yet
- Price (not announced)
- Platforms beyond PC (no console announced)
- System requirements (listed as TBD)
- Later playtest waves and individual invitations
- Wishlist total after the 200,000 milestone announced on 24 September 2026
Sources: the Steam store page · Digital Sun’s channels · the game’s showcase reveals. The release is set for 25 March 2027; the price and later playtest waves remain open.
ReVamp questions, answered
What is ReVamp?
It’s a castle-defense roguelite from Digital Sun (Moonlighter, The Mageseeker) where you rule as Dracula. You build and reconfigure a castle room by room, command an army of the night, and step into battle yourself to defend your throne from endless waves of mortal invaders. When the castle falls, the night begins again, with banked “blood” unlocking new chambers and creatures.
When is the ReVamp release date?
ReVamp launches on 25 March 2027 on PC via Steam. Digital Sun announced the date at the Triple-i Showcase on 8 October 2026. The price has not been announced.
Is there a ReVamp playtest or demo?
You can request playtest access on Steam now. The first wave starts on 29 October 2026, with invitations granted progressively; requesting access does not guarantee a place. Digital Sun also offers additional chances through its Discord. This is a playtest, not the full game release or a confirmed public demo.
What platforms is ReVamp on?
PC via Steam is the confirmed platform, with full controller support. No console versions have been announced.
Who is making ReVamp?
Digital Sun, a Spanish studio best known for Moonlighter and The Mageseeker: A League of Legends Story. They are self-publishing ReVamp.
What kind of game is ReVamp — tower defense or action?
Both. It blends tower defense and base-building (shaping the castle and its defenses) with hands-on action combat (fighting through the castle as Dracula), wrapped in a roguelite structure — which is why Digital Sun pitched it as a “Tower-Defensevania.”
What languages does ReVamp support?
Seven, all with full voice audio: English, French, German, Spanish (Spain), Polish, Portuguese (Portugal) and Russian.