rimworld
The RimWorld Empire, explained
The Empire isn't an aristocracy — it's a psychic cult with a throne room. Where they came from, why the Emperor never shows up, and the title ladder that changed in 1.5.
rimworld
The Empire isn't an aristocracy — it's a psychic cult with a throne room. Where they came from, why the Emperor never shows up, and the title ladder that changed in 1.5.
rimworld
Three RimWorld gravship designs drawn to the tile, plus the exclusion-zone rule that stops most first ships flying. Range, fuel and substructure limits.
rimworld
RimWorld Hospitality turns idle visitors into guests you can house in guest beds, sell to, and recruit — with a diplomatic cost. What it does, the 1.6/Odyssey catch, and who it's for.
rimworld
All 93 tameable Alpha Animals creatures sorted S to F by one rubric read straight from the mod files — and the few worth building a colony around.
rimworld
All 45 ranged weapons, scored from the game's own files and sorted S–F — guns, grenades and launchers, and the mech weapons you'll be shot with — plus the short list of what to actually equip.
rimworld
All 17 melee weapons scored at steel from the game files and sorted S–F, with the persona weapons in their own grid — and the honest pick of what to forge.
rimworld
Vanilla Expanded is 90+ mods strong — and you're not meant to run them all. The whole series, mapped: what each mod does, and the handful to start with.
rimworld
The game calls them killer machines and says little else. What RimWorld's lore confirms about the mechanoids' origins — and what it leaves open.
rimworld
RimWorld's three storytellers, one quick call: Cassandra for a steady climb, Phoebe to build in peace, Randy for chaos — and you can switch any time.
rimworld
All 107 tameable animals scored from the game's own numbers and sorted S–F, plus a second tab with the hand-picked best for combat, hauling and farming — and the why behind every rank.
rimworld
Twelve hundred hours, a half-burned colony, and one organ trade I don't discuss. After a decade, almost nothing else generates stories like RimWorld does.
rimworld
In vanilla RimWorld, a half-built craft is locked to the pawn who started it. No Job Authors removes that lock, so any colonist can finish the job.
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